Dokument: Resilience strengthening in youth with a chronic medical condition: a randomized controlled feasibility trial of a combined app and coaching program

Titel:Resilience strengthening in youth with a chronic medical condition: a randomized controlled feasibility trial of a combined app and coaching program
URL für Lesezeichen:https://docserv.uni-duesseldorf.de/servlets/DocumentServlet?id=67753
URN (NBN):urn:nbn:de:hbz:061-20241128-114158-6
Kollektion:Publikationen
Sprache:Englisch
Dokumententyp:Wissenschaftliche Texte » Artikel, Aufsatz
Medientyp:Text
Autoren: Bischops, Anne Christine [Autor]
Sieper, Larissa [Autor]
Dukart, Juergen [Autor]
Schaal, Nora K. [Autor]
Reinauer, Christina [Autor]
Oommen, Prasad [Autor]
Tomoiaga, C. [Autor]
David, O. [Autor]
Mayatepek, Ertan [Autor]
Meissner, Thomas [Autor]
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Dateien vom 28.11.2024 / geändert 28.11.2024
Stichwörter:Youth Resilience Chronic medical condition Adolescents Mental health
Beschreibung:Youth with a chronic medical condition (CMC) are often affected by comorbid mental disorders. Resilience-strengthening
interventions can protect youth’s mental health, yet evidence-based programs remain scarce. To address this lack, this
study aimed to evaluate the feasibility of a dual approach combining app-based resilience training and cognitive behavioral
group coaching. Fifty-one youths with CMC treated at a German university children’s hospital aged 12–16 years were
recruited. They were randomly assigned to a combined app game and coaching intervention or sole app gameplay. At pre-,
post-intervention, and at a 2-month follow-up resilience, automatic negative thoughts and an app and coaching evaluation
were assessed. Feasibility was defined as a recruitment rate of 70%, an 85% adherence rate for the REThink game, and 70%
participation in both coaching sessions. Feasibility criteria were reached for coaching participation but not for recruitment
or app adherence. While both the REThink game app and coaching intervention had high acceptance rates among youth
with CMC, participants receiving additional coaching sessions showed higher satisfaction and adherence rates. Participants
preferred remote to in-person meetings. The findings support a combination of a gamification app approach with online
group coaching. Group coaching can improve adherence while online options increase accessibility. Future research should
focus on testing in diverse participant samples, language, and age-adapted updates of the REThink game app. These findings
provide guidance for increasing adherence in future intervention studies in youth with CMC cohorts.
Rechtliche Vermerke:Originalveröffentlichung:
Bischops, A. C., Sieper, L., Dukart, J., Schaal, N. K., Reinauer, C., Oommen, P., Tomoiaga, C., David, O., Mayatepek, E., & Meißner, T. (2024). Resilience strengthening in youth with a chronic medical condition: a randomized controlled feasibility trial of a combined app and coaching program. European Child + Adolescent Psychiatry, 33(9), 3273–3285. https://doi.org/10.1007/s00787-024-02395-w
Lizenz:Creative Commons Lizenzvertrag
Dieses Werk ist lizenziert unter einer Creative Commons Namensnennung 4.0 International Lizenz
Fachbereich / Einrichtung:Medizinische Fakultät
Dokument erstellt am:28.11.2024
Dateien geändert am:28.11.2024
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